About Fluxmcp
Fluxmcp is an MCP server published by esnya in the AI category: a Resonite mod that adds an MCP (Model Context Protocol) server to handle ProtoFlux for AI integration.
The repository has 8 stars and 1 forks, with the last commit 7 months ago. Six months or more without a commit doesn't mean the server is broken, but check the open issues before depending on it in production.
Install
git clone https://github.com/esnya/FluxMcpThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
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Security checks
Static checks derived from the repository 5 days ago. Heuristics on the source, not an audit.
- ✓README presentThe repository ships documentation.
- ✓License declaredUsable under a stated license.
- !Tests presentNo tests found. Behaviour changes may go unnoticed between versions.
- !Dependencies pinnedNo lockfile. Installs can pull different code over time.
- ✓No dynamic code executionSource scan found no eval, dynamic Function, or shell execution.
- !Scoped permissionsDoesn't declare a permission scope. Assume it can do anything its process can.
Releases
README
FluxMcp
[!WARNING] This repository is archived. The functionality provided by this mod is now available as an official Resonite feature via ResoniteLink. Please use that instead.
A ResoniteModLoader mod for Resonite that adds an MCP (Model Context Protocol) server to handle ProtoFlux for AI integration.
Installation
- Install the ResoniteModLoader.
- Download the latest release from the Releases page.
- Place
FluxMcp.dllinto yourrml_modsfolder. This folder should be located atC:\Program Files (x86)\Steam\steamapps\common\Resonite\rml_modsfor a standard installation. You can create it if it's missing, or if you start the game once with the ResoniteModLoader installed it will create this folder for you. - Extract
rml_libs.zipand place therml_libsfolder in your Resonite installation directory (typicallyC:\Program Files (x86)\Steam\steamapps\common\Resonite). - Launch the game. If you want to check that the mod is working you can check your Resonite logs.
Configuration
Enabled determines whether the TCP server is started. This value defaults to true and can be toggled at runtime.
Bind address and Listen port control where the TCP server listens. Changes to these settings restart the server automatically.
Development Requirements
For development, you will need the ResoniteHotReloadLib to be able to hot reload your mod with DEBUG build.
README fetched from the repository 5 days ago. The original is authoritative.