About Game Debug MCP
Game Debug MCP is an MCP server published by theisegoria in the Gaming category: model-neutral MCP and JSON CLI for sealed frame evidence, first-divergence visual diagnosis, and identity-safe performance comparison.
The repository has 2 stars and 0 forks, with the last commit 2 months ago. Recent commit activity is the strongest signal that reported issues will get attention.
Install
git clone https://github.com/theisegoria/game-debug-mcpThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
Tools (13)
analyze_traceMeasure frame-time distributions, budget breaches, and top GPU passes.
Parameters not published.
compare_buffersCompare identity-compatible buffers with optional masks and ID selections.
Parameters not published.
compare_tracesRefuse mismatched traces or report a compatible median delta.
Parameters not published.
diagnose_visualWalk one symptom-specific causal chain and bound the first divergence.
Parameters not published.
get_bundleRead a manifest without implying that hashes were revalidated.
Parameters not published.
get_debug_catalogDiscover standard semantics, workflows, and proof axes.
Parameters not published.
get_project_statusCount bundles, suites, declared proof axes, and safety properties.
Parameters not published.
inspect_bufferMeasure distributions, invalid values, occupancy, IDs, normals, and blankness.
Parameters not published.
list_buffersSee which causal observations exist for a frame.
Parameters not published.
list_bundlesFind evidence by stable suite, set, and case identifiers.
Parameters not published.
Show all 13 tools
plan_captureRequest the smallest ordered evidence set for a symptom.
Parameters not published.
triage_suitePair baseline/candidate cases and summarize a whole suite.
Parameters not published.
validate_bundleRe-hash every artifact and verify the manifest seal.
Parameters not published.
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