1. Conduid
  2. Developer Tools
  3. Geargrafx
MCP server · Developer Tools

Geargrafx

PC Engine / TurboGrafx-16 / SuperGrafx / PCE CD-ROM² emulator, debugger, and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.

Unclaimed GPL-3.0 last commit 6 months ago pc-enginemcpemulatormacosdevtoolsbsdlinuxlibretropcengine
80Excellent

Scored 3 hours ago · breakdown

About Geargrafx

Geargrafx is an MCP server published by drhelius in the Developer Tools category: pC Engine / TurboGrafx-16 / SuperGrafx / PCE CD-ROM² emulator, debugger, and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch. It has been installed 0 times through Conduid.

The repository has 190 stars and 11 forks, with the last commit 6 months ago. Six months or more without a commit doesn't mean the server is broken, but check the open issues (0) before depending on it in production.

Install

Install
npx geargrafx

This server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.

Ask AI

Ask AI about Geargrafx

Powered by Claude · Grounded in docs

I know everything about Geargrafx. Ask me about installation, configuration, usage, or troubleshooting.

Security checks

  • ·README presentNot checked yet.
  • ·License declaredNot checked yet.
  • ·Tests presentNot checked yet.
  • ·Dependencies pinnedNot checked yet.
  • ·No dynamic code executionNot checked yet.
  • !Scoped permissionsDoesn't declare a permission scope. Assume it can do anything its process can.

Releases

1.7.20Geargrafx 1.7.20 · 1 Sep 2026📱 New iOS App (in development) 🖥️ Better VSync at different refresh rates 🚀 Minimized input lag with 120, 144 and 240 Hz screens 🎮 Updated Game Controller DB ⚙️ Improved debugger tools 💾 Improved BIOS loader 🐛 Many bug fixes and…
1.7.19Geargrafx 1.7.19 · 26 Aug 2026⚡ TurboLink support 💾 IPS soft-patching support 🎨 Improved light theme 🐛 Many bug fixes and improvements Full Changelog**: https://github.com/drhelius/Geargrafx/compare/1.7.18...1.7.19
1.7.18Geargrafx 1.7.18 · 22 Aug 2026🚀 Performance optimizations 💿 Improved CD-ROM accuracy 🎵 Improved VGM recorder with precise timing 🎨 Added Sharp Bilinear shaders 🧠 Improved MCP server ⚙️ Improved Trace Logger in debugger 🎮 Updated Game Controller DB 🐛 Many bug fixes and…
1.7.17Geargrafx 1.7.17 · 7 Aug 2026🎯 Improved Arcade Card accuracy 🔊 Applied audio DC filtering across all chip revisions 📂 Added command-line option for portable mode 🧠 Improved MCP Server implementation 🕹️ libretro VFS support 📦 Improved compatibility in Dev Containers 🎮…
1.7.16Geargrafx 1.7.16 · 24 Jul 2026🧠 [mcp] Hardened server protocol compliance with version negotiation and validation 🧠 [mcp] Added tool behavior annotations 🧠 [mcp] Improved HTTP transport reliability and error handling 🐛 Many bug fixes and improvements Full Changelog**:…

README

Geargrafx

GitHub Workflow Status GitHub Releases) commits) GitHub contributors GitHub Sponsors License Twitter Follow

Geargrafx is a very accurate, cross-platform TurboGrafx-16 / PC Engine / SuperGrafx / PCE CD-ROM² emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for debugging and tooling.

This is an open source project with its ongoing development made possible thanks to the support by these awesome backers. If you find it useful, please consider sponsoring.

Don't hesitate to report bugs or ask for new features by opening an issue.

Downloads

Notes:

Features

  • Accurate emulation supporting the entire HuCard PCE / SGX catalog.
  • Support for CD-ROM², Super CD-ROM² and Arcade CD-ROM² systems.
  • Save states with preview and rewind support.
  • Backup RAM and Memory Base 128 support.
  • Multi Tap (up to 5 players).
  • Standard Gamepad (2 buttons), Avenue Pad 3 (3 buttons, auto-configured based on game), Avenue Pad 6 (6 buttons) and Mouse.
  • Adjustable scanline count (224p, 240p or manual).
  • RGB or Composite color output with optional LPF filter.
  • Compressed ROM and CD image support (pce, sgx, cue, zip and chd).
  • Music ROM support: HES.
  • VGM recorder.
  • Internal database for automatic ROM detection and hardware selection if Auto options are selected.
  • Supported platforms (standalone): Windows, Linux, BSD and macOS.
  • Supported platforms (libretro): Windows, Linux, macOS, Raspberry Pi, Android, iOS, tvOS, webOS, PlayStation Vita, PlayStation 3, Nintendo 3DS, Nintendo GameCube, Nintendo Wii, Nintendo WiiU, Nintendo Switch, Emscripten, Classic Mini systems (NES, SNES, C64, ...), OpenDingux, RetroFW and QNX.
  • Full debugger with just-in-time disassembler, CPU breakpoints, memory access breakpoints, code navigation (goto address, JP JR and JSR double clicking), debug symbols, automatic labels, memory editor, PSG inspector and video viewer including registers, tiles, sprites, backgrounds, CD-ROM sub-systems and both VDCs in SuperGrafx mode.
  • MCP server for AI-assisted debugging with GitHub Copilot, Claude, Codex and similar, exposing tools for execution control, memory inspection, hardware status, rewind and more.
  • Windows and Linux Portable Mode.
  • ROM loading from the command line by adding the ROM path as an argument.
  • ROM loading using drag & drop.
  • Support for modern game controllers through gamecontrollerdb.txt file located in the same directory as the application binary.

Tips

Basic Usage

  • BIOS: Geargrafx requires a BIOS to run CD-ROM games. It is possible to load any BIOS but the System Card 3.0 with md5 38179df8f4ac870017db21ebcbf53114 is recommended.
  • CD-ROM Images: Geargrafx supports chd, zipped and unzipped cue/bin, cue/img and cue/iso images. cue/iso + wav is also supported when audio track format is 44100Hz, 16 bit, stereo. It does not support MP3 or OGG audio tracks.
  • Mouse Cursor: Automatically hides when hovering over the main output window or when Main Menu is disabled.
  • Portable Mode: Create an empty file named portable.ini in the same directory as the application binary to enable portable mode.

Debugging Features

  • Docking Windows: In debug mode, you can dock windows together by pressing SHIFT and dragging a window onto another.
  • Multi-viewport: In Windows or macOS, you can enable "multi-viewport" in the debug menu. You must restart the emulator for the change to take effect. Once enabled, you can drag debugger windows outside the main window.
  • Single Instance: You can enable "Single Instance" in the Emulator menu. When enabled, opening a ROM while another instance is running will send the ROM to the running instance instead of starting a new one.
  • Debug Symbols: The emulator automatically tries to load a symbol file when loading a ROM (.sym, .lbl, .noi). For example, for path_to_rom_file.rom it tries to load path_to_rom_file.sym. You can also load symbol files using the GUI or the CLI. It supports PCEAS (old and new format), wla-dx and vasm file formats.

Command Line Usage

geargrafx [options] [game_file] [symbol_file]

Arguments:
  [game_file]              Game file: accepts ROMs (.pce, .sgx, .hes), CUE (.cue) or ZIP (.zip)
  [symbol_file]            Optional symbol file for debugging

Options:
  -f, --fullscreen         Start in fullscreen mode
  -w, --windowed           Start in windowed mode with menu visible
      --mcp-stdio          Auto-start MCP server with stdio transport
      --mcp-http           Auto-start MCP server with HTTP transport
      --mcp-http-port N    HTTP port for MCP server (default: 7777)
      --headless           Run without GUI (requires --mcp-stdio or --mcp-http)
  -v, --version            Display version information
  -h, --help               Display this help message

MCP Server

Geargrafx includes a Model Context Protocol (MCP) server that enables AI-assisted debugging through AI agents like GitHub Copilot, Claude, Codex and similar. The server provides tools for execution control, memory inspection, breakpoints, disassembly, hardware status, rewind and more.

For complete setup instructions and tool documentation, see MCP_README.md.

Agent Skills

Geargrafx provides Agent Skills that teach AI assistants how to effectively use the emulator for specific tasks:

  • geargrafx-debugging — Game debugging, code tracing, breakpoint management, hardware inspection, and reverse engineering.
  • geargrafx-romhacking — Cheat creation, memory searching, ROM data modification, text translation, and game patching.

Install with npx skills add drhelius/geargrafx. See the skills README for details.

Build Instructions

Windows

  • Install Microsoft Visual Studio Community 2022 or later.
  • Download the latest SDL3 VC development libraries from SDL3 Releases (the file named SDL3-devel-x.y.z-VC.zip).
  • Extract the archive and rename the resulting folder (e.g. SDL3-x.y.z) to SDL3.
  • Place the SDL3 folder inside platforms/windows/dependencies/ so that the include path is platforms/windows/dependencies/SDL3/include/SDL3/.
  • Open the Geargrafx Visual Studio solution platforms/windows/Geargrafx.sln and build.

macOS

  • Install Xcode and run xcode-select --install in the terminal for the compiler to be available on the command line.
  • Run these commands to generate a Mac app bundle:
brew install sdl3
cd platforms/macos
make dist

Linux

  • Ubuntu / Debian / Raspberry Pi (Raspbian):

If you are using Ubuntu 25.04 or later, you can install SDL3 directly. Use the following commands to build:

sudo apt install build-essential libsdl3-dev
cd platforms/linux
make

For older Ubuntu versions (22.04, 24.04), you need to build SDL3 from source first. Use the following commands to build both SDL3 and Geargrafx:

sudo apt install build-essential cmake git curl jq pkg-config \
  libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxfixes-dev \
  libxi-dev libxss-dev libxkbcommon-dev libwayland-dev libdecor-0-dev \
  libdrm-dev libgbm-dev libgl1-mesa-dev libegl1-mesa-dev libdbus-1-dev libudev-dev libxtst-dev
SDL3_TAG=$(curl -s https://api.github.com/repos/libsdl-org/SDL/releases/latest | jq -r '.tag_name')
git clone --depth 1 --branch "$SDL3_TAG" https://github.com/libsdl-org/SDL.git /tmp/SDL3
cmake -S /tmp/SDL3 -B /tmp/SDL3/build -DCMAKE_INSTALL_PREFIX=/usr -DSDL_TESTS=OFF -DSDL_EXAMPLES=OFF
cmake --build /tmp/SDL3/build -j$(nproc)
sudo cmake --install /tmp/SDL3/build
cd platforms/linux
make
  • Fedora:
sudo dnf install @development-tools gcc-c++ SDL3-devel
cd platforms/linux
make
  • Arch Linux:
sudo pacman -S base-devel sdl3
cd platforms/linux
make

BSD

  • FreeBSD:
su root -c "pkg install -y git gmake pkgconf sdl3"
cd platforms/bsd
USE_CLANG=1 gmake
  • NetBSD:
su root -c "pkgin install gmake pkgconf SDL3"
cd platforms/bsd
gmake
  • OpenBSD
doas pkg_add gmake sdl3
cd platforms/bsd
LDFLAGS=-L/usr/X11R6/lib/ USE_CLANG=1 gmake

Libretro

  • Ubuntu / Debian / Raspberry Pi (Raspbian):
sudo apt install build-essential
cd platforms/libretro
make
  • Fedora:
sudo dnf install @development-tools gcc-c++
cd platforms/libretro
make

Contributors

Thank you to all the people who have already contributed to Geargrafx!

Contributors

License

Geargrafx is licensed under the GNU General Public License v3.0 License, see LICENSE for more information.

README mirrored from the source repository 3 hours ago. The original is authoritative.

Questions

About Geargrafx

How do I install Geargrafx?

Run npx geargrafx, then add the server to your MCP client's configuration. Conduid has recorded 0 installs, so the command is known to work with current clients.

Is Geargrafx safe to use with an AI agent?

Its trust score is 80 out of 100 (excellent). It passes 0 of 1 static security checks; the failures are listed above. It has no ConduID identity yet, so agent calls to it are not receipted.

Is Geargrafx still maintained?

Yes — the latest release is 1.7.20 (1 Sep 2026), and the last commit was 6 months ago. The repository has 190 stars and 0 open issues.