About Godot AI Builder
Godot AI Builder is an MCP server in the Gaming category: a Claude Code plugin that generates playable Godot 4 games from natural language prompts.
Install
git clone https://github.com/HubDev-AI/godot-ai-builderThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
Tools (21)
godot_apply_integration_packApply a curated integration pack (PoC: `pack_polish`) with strict failure mode
Parameters not published.
godot_evaluate_quality_gatesRun objective quality checks (especially Phase 5/6) and return failed gates
Parameters not published.
godot_generate_assetGenerate polished SVG/PNG sprites for entities
Parameters not published.
godot_generate_asset_packGenerate a full coherent asset set for a game genre
Parameters not published.
godot_get_build_stateLoad build checkpoint (detect interrupted builds)
Parameters not published.
godot_get_errorsRead editor error log
Parameters not published.
godot_get_latest_quality_reportRead recent quality reports from `.claude/quality_reports` (optional phase filter)
Parameters not published.
godot_get_project_stateRead project structure and settings
Parameters not published.
godot_install_addonInstall curated add-ons into the current project
Parameters not published.
godot_list_addonsList curated add-ons from the internal compatibility catalog
Parameters not published.
Show all 21 tools
godot_logSend progress messages to the Godot dock panel
Parameters not published.
godot_parse_sceneParse .tscn file structure
Parameters not published.
godot_read_project_settingRead project.godot values
Parameters not published.
godot_reload_filesystemTell Godot to rescan files
Parameters not published.
godot_run_sceneRun the game in the editor
Parameters not published.
godot_save_build_stateSave build checkpoint (phase progress, files, quality gates)
Parameters not published.
godot_scan_project_filesList all project files
Parameters not published.
godot_score_poc_qualityScore PoC runs with weighted rubric and enforce max-iteration verdicts (`go`/`needs_iteration`/`no_go`)
Parameters not published.
godot_stop_sceneStop the running game
Parameters not published.
godot_update_phaseUpdate dock phase progress (number, name, status, gates)
Parameters not published.
godot_verify_addonVerify add-on files and integration health checks
Parameters not published.
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