DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.
Godot Bridge is an MCP server published by Smalldy in the Gaming category: dSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.
The repository has 28 stars and 0 forks, with the last commit 16 days ago. Recent commit activity is the strongest signal that reported issues will get attention.
Install
From source
git clone https://github.com/Smalldy/godot-bridge
This server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
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No package has been published for this server, so install it from source: clone the repository and follow its README.
Is Godot Bridge safe to use with an AI agent?
Its trust score is 39 out of 100 (low). Conduid hasn't run static security checks on this repository yet, so review the source yourself before granting it credentials. It has no ConduID identity yet, so agent calls to it are not receipted.
Is Godot Bridge still maintained?
Yes — the latest release is v0.2.0 (1 Oct 2026), and the last commit was 16 days ago. The repository has 28 stars.