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MCP server · Developer Tools

Godot MCP Docs

MCP server for godot docs

Unclaimed MIT last commit a year ago mcpgodotserverdevtoolsdocs
54Fair

Scored 5 months ago · breakdown

About Godot MCP Docs

Godot MCP Docs is an MCP server published by Nihilantropy in the Developer Tools category: mCP server for godot docs.

The repository has 73 stars and 15 forks, with the last commit a year ago. Six months or more without a commit doesn't mean the server is broken, but check the open issues before depending on it in production.

Install

From source
git clone https://github.com/Nihilantropy/godot-mcp-docs

This server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.

Ask AI

✦

Ask AI about Godot MCP Docs

Powered by Claude · Grounded in docs

I know everything about Godot MCP Docs. Ask me about installation, configuration, usage, or troubleshooting.

Security checks

Static checks derived from the repository 6 hours ago. Heuristics on the source, not an audit.

  • ✓README presentThe repository ships documentation.
  • ✓License declaredUsable under a stated license.
  • ✓Tests presentA test suite exists in the repository.
  • !Dependencies pinnedNo lockfile. Installs can pull different code over time.
  • ✓No dynamic code executionSource scan found no eval, dynamic Function, or shell execution.
  • !Scoped permissionsDoesn't declare a permission scope. Assume it can do anything its process can.

README

Godot MCP Documentation Server

Docker Godot MCP License

A Model Context Protocol (MCP) server that provides AI assistants with access to the complete Godot Engine documentation, helping developers with Godot development by serving documentation directly to LLMs.

Purpose

This server bridges the gap between AI assistants and Godot documentation, allowing developers to get instant, accurate answers about Godot classes, tutorials, and features without leaving their AI chat interface.

Deployment

  1. Clone the repository:

    git clone https://github.com/Nihilantropy/godot-mcp-docs.git
    cd godot-mcp-docs
    
  2. Build the Docker image:

    docker build -f deploy/Dockerfile -t godot-mcp-docs:local .
    
  3. Configure your MCP client (Claude Desktop example):

    {
      "mcpServers": {
        "godot-mcp-docs": {
          "command": "docker",
          "args": [
            "run",
            "--rm",
            "-i",
            "godot-mcp-docs:local"
          ]
        }
      }
    }
    

Documentation Structure

The server provides access to the complete official Godot documentation with this structure:

docs/
├── _styleguides
├── _tools
│   └── redirects
├── about
├── classes
├── community
│   └── asset_library
├── contributing
│   ├── development
│   │   ├── compiling
│   │   ├── configuring_an_ide
│   │   ├── core_and_modules
│   │   ├── debugging
│   │   │   └── vulkan
│   │   ├── editor
│   │   └── file_formats
│   ├── documentation
│   └── workflow
├── getting_started
│   ├── first_2d_game
│   ├── first_3d_game
│   ├── introduction
│   └── step_by_step
├── img
└── tutorials
    ├── 2d
    ├── 3d
    │   ├── global_illumination
    │   ├── particles
    │   └── procedural_geometry
    ├── animation
    ├── assets_pipeline
    │   ├── escn_exporter
    │   └── importing_3d_scenes
    ├── audio
    ├── best_practices
    ├── editor
    ├── export
    ├── i18n
    ├── inputs
    ├── io
    ├── math
    ├── migrating
    ├── navigation
    ├── networking
    ├── performance
    │   └── vertex_animation
    ├── physics
    │   └── interpolation
    ├── platform
    │   ├── android
    │   ├── ios
    │   └── web
    ├── plugins
    │   └── editor
    ├── rendering
    ├── scripting
    │   ├── c_sharp
    │   │   └── diagnostics
    │   ├── cpp
    │   ├── debug
    │   ├── gdextension
    │   └── gdscript
    ├── shaders
    │   ├── shader_reference
    │   └── your_first_shader
    ├── ui
    └── xr

Available Tools

  • get_documentation_tree() - Get a tree-style overview of the entire documentation structure
  • get_documentation_file(file_path: str) - Retrieve the content of specific documentation files

Sample Usage

Explore documentation structure:

What documentation is available for Godot?

Get specific class documentation:

Show me the documentation for CharacterBody2D

Learn about tutorials:

What tutorials are available for 2D game development?

Get specific tutorial content:

Show me the first 2D game tutorial

Compare classes:

What's the difference between Node2D and CharacterBody2D?

Recommended System Prompt

For optimal results when working with Godot, use this system prompt:

"When working with Godot game development questions, always search for the latest available documentation using the godot-mcp-docs tools. Start with get_documentation_tree() to understand the documentation structure, then use get_documentation_file() to retrieve specific information about classes, tutorials, or features. Prioritize official Godot documentation over general knowledge when providing Godot-related assistance."

Screenshots

MCP Integration in Claude Desktop

Claude Desktop Integration

Documentation Access Example

Documentation Query Example

Updating Documentation

To update to a newer version of Godot documentation:

Option 1: Rebuild the image

docker build -f deploy/Dockerfile -t godot-mcp-docs:local . --no-cache

Option 2: Update manually inside container

docker run -it --entrypoint /bin/bash godot-mcp-docs:local
# Inside container:
python docs_converter/godot_docs_converter.py
tree docs/. > docs/docs_tree.txt

License

This project is licensed under the MIT License - see the LICENSE file for details.

The Godot documentation content follows the original Godot documentation licensing:

  • Documentation content (excluding classes/ folder): CC BY 3.0
  • Class reference files (classes/ folder): MIT License
  • Attribution: "Juan Linietsky, Ariel Manzur and the Godot community"

README fetched from the repository 6 hours ago. The original is authoritative.

Questions

About Godot MCP Docs

How do I install Godot MCP Docs?

No package has been published for this server, so install it from source: clone the repository and follow its README.

Is Godot MCP Docs safe to use with an AI agent?

Its trust score is 54 out of 100 (fair). It passes 4 of the 6 static security checks run so far; the failures are listed above. It has no ConduID identity yet, so agent calls to it are not receipted.

Is Godot MCP Docs still maintained?

The last commit was a year ago and 1 open issues. That's long enough that you should check whether the maintainer is responding to issues before depending on it.