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MCP server · Gaming

Omnidebuglink Unity

OmniDebugLink Unity client SDK (UPM) — remote real-device debugging and AI-driven testing over MCP

34Low

Scored 9 hours ago · breakdown

About Omnidebuglink Unity

Omnidebuglink Unity is an MCP server in the Gaming category: omniDebugLink Unity client SDK (UPM) — remote real-device debugging and AI-driven testing over MCP. It has been installed 0 times through Conduid.

Install

Clone
git clone https://github.com/omnidebuglink/omnidebuglink_unity

This server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.

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Security checks

  • ·README presentNot checked yet.
  • ·License declaredNot checked yet.
  • ·Tests presentNot checked yet.
  • ·Dependencies pinnedNot checked yet.
  • ·No dynamic code executionNot checked yet.
  • ·Scoped permissionsNot checked yet.
Questions

About Omnidebuglink Unity

How do I install Omnidebuglink Unity?

Run git clone https://github.com/omnidebuglink/omnidebuglink_unity, then add the server to your MCP client's configuration. Conduid has recorded 0 installs, so the command is known to work with current clients.

Is Omnidebuglink Unity safe to use with an AI agent?

Its trust score is 34 out of 100 (low). Conduid hasn't run static security checks on this repository yet, so review the source yourself before granting it credentials. It has no ConduID identity yet, so agent calls to it are not receipted.

Is Omnidebuglink Unity still maintained?

Conduid hasn't recorded a commit date for this repository yet. Check the repository directly for recent activity.