About Openclaw Unity Skill
Openclaw Unity Skill is an MCP server in the Gaming category: for Openclaw letting know Unity skill.
Install
git clone https://github.com/TomLeeLive/openclaw-unity-skillThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
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README
🦞 OpenClaw Unity Skill
TL;DR: Vibe-code your game development remotely from anywhere! 🌍
한줄요약: 이제 집밖에서도 원격으로 바이브코딩으로 게임 개발 가능합니다! 🎮
Companion skill for the OpenClaw Unity Plugin. Provides AI workflow patterns and gateway extension for Unity Editor control.
⚠️ Disclaimer
This software is in beta. Use at your own risk.
- Always backup your project before using
- Test in a separate project first
- The authors are not responsible for any data loss or project corruption
See LICENSE for full terms.
Installation
# Clone to OpenClaw workspace
git clone https://github.com/TomLeeLive/openclaw-unity-skill.git ~/.openclaw/workspace/skills/unity-plugin
# Install gateway extension
cd ~/.openclaw/workspace/skills/unity-plugin
./scripts/install-extension.sh
# Restart gateway
openclaw gateway restart
What's Included
unity-plugin/
├── SKILL.md # AI workflow guide (~82 tools)
├── extension/ # Gateway extension (for OpenClaw channels)
│ ├── index.ts
│ ├── openclaw.plugin.json
│ └── package.json
├── scripts/
│ └── install-extension.sh
└── references/
└── tools.md # Detailed tool documentation
Connection Modes
| Mode | Use Case | Setup |
|---|---|---|
| Gateway | Telegram, Discord, OpenClaw channels | Extension install + Gateway restart |
| MCP Bridge | Claude Code, Cursor, local AI | Unity: Window → OpenClaw Plugin → MCP Bridge → Start |
MCP Setup (for Claude Code)
# Add to Claude Code
claude mcp add unity -- node /path/to/unity-plugin/MCP~/index.js
# Verify connection
curl http://127.0.0.1:27182/status
Components
| Component | Purpose | Location |
|---|---|---|
| Gateway Extension | Enables unity_execute tool |
~/.openclaw/extensions/unity/ |
| Skill | AI workflow patterns | ~/.openclaw/workspace/skills/unity-plugin/ |
| Unity Package | Unity Editor plugin + MCP Bridge | openclaw-unity-plugin |
| MCP Server | Local stdio server for Claude Code | Plugin's MCP~/index.js |
Quick Verify
# Check extension loaded
openclaw unity status
# Check skill available
ls ~/.openclaw/workspace/skills/unity-plugin/SKILL.md
🔐 Security: disableModelInvocation Setting
이 스킬은 기본적으로 disableModelInvocation: true로 설정되어 있습니다.
| Setting | AI Auto-Invoke | User Explicit Request |
|---|---|---|
false |
✅ Allowed | ✅ Allowed |
true (기본값) |
❌ Blocked | ✅ Allowed |
disableModelInvocation: true (기본값)
장점:
- 사용자가 명시적으로 요청한 작업만 실행
- 예측 가능한 동작 - AI가 임의로 도구 호출 안함
- 민감한 환경에서 안전
- 토큰 사용량 절약
단점:
- 매번 도구 사용을 명시적으로 요청해야 함
- 워크플로우가 덜 자연스러움
- AI의 자율적 보조 기능 제한
적합한 경우: 프로덕션 환경, 민감한 데이터, 엄격한 제어 필요시
disableModelInvocation: false
장점:
- AI가 자율적으로 보조 작업 수행 (hierarchy 검사, 스크린샷, 컴포넌트 확인)
- 대화 중 맥락에 맞게 자동으로 필요한 도구 호출
- 개발 워크플로우가 더 자연스럽고 빠름
- "씬 구조 보여줘" → AI가 바로
debug.hierarchy실행
단점:
- AI가 의도치 않은 작업을 수행할 가능성
- 토큰 사용량 증가 (자동 도구 호출)
- 민감한 작업에는 부적합
적합한 경우: 개발/디버깅, 프로토타이핑, 학습 목적
설정 변경 방법
SKILL.md의 frontmatter에서 변경:
---
name: unity-plugin
disableModelInvocation: false # AI 자동 호출 허용
---
Requirements
- OpenClaw 2026.2.3+
- OpenClaw Unity Plugin in Unity
License
MIT License - See LICENSE
License
This project has been licensed under Apache-2.0 since its initial release. Copyright 2026 Tom Lee (TomLeeLive)
README copy captured when this server was indexed; it may lag the repository. The original is authoritative.