About spine-anim-mcp
spine-anim-mcp is an MCP server in the Gaming category: an MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
Install
git clone https://github.com/K-ulucay/spine_anim_mcpThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
Tools (4)
animate_existing(skeleton_json_path, animations, out_dir?)Add animations to an existing Spine skeleton (bones auto-mapped by name).
Parameters not published.
describe_animation_type(type)Tunable parameters + defaults for one type.
Parameters not published.
import_psd_to_spine(psd_path, animations?, out_dir?, name?)Full pipeline: PSD → rig + animations → files. Defaults to `idle` + `walk`.
Parameters not published.
list_animation_types()List available generators.
Parameters not published.
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