About Unity MCP
Unity MCP is an MCP server published by CoplayDev in the AI category: unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
The repository has 15K stars and 1.7K forks, with the last commit 13 hours ago. Recent commit activity is the strongest signal that reported issues will get attention.
Install
git clone https://github.com/CoplayDev/unity-mcpThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
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Security checks
Static checks derived from the repository yesterday. Heuristics on the source, not an audit.
- ✓README presentThe repository ships documentation.
- ✓License declaredUsable under a stated license.
- ✓Tests presentA test suite exists in the repository.
- ✓Dependencies pinnedA lockfile pins dependency versions.
- !No dynamic code executionSource scan found eval or shell execution. Review how tool inputs reach it before granting credentials.
- !Scoped permissionsDoesn't declare a permission scope. Assume it can do anything its process can.
Releases
README
Proudly sponsored and maintained by Aura — the AI assistant for Unreal & Unity.
And don't miss Godot AI, the new open source project from the makers of MCP for Unity.
- v10.3.0 (2026-10-04)
- v10.2.0 (2026-09-01)
- v10.1.2 (2026-08-02)
- v10.1.0 (2026-07-13)
- v10.0.2 (2026-07-13)
Full history: Release Notes.
What it does
Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 50 focused MCP tool entrypoints, any client, free & MIT.
Browse the full tool catalog →
Quickstart
Requirements: Unity 2021.3 LTS → 6.x · Python 3.10+ (via uv). Works with any MCP client — Claude Desktop & Code, Cursor, VS Code, Windsurf, Cline, Gemini CLI, and more.
- Install — Unity → Package Manager → Add from git URL:
https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main(pin#v10.0.0for this release, oropenupm add com.coplaydev.unity-mcp) - Configure —
Window → MCP for Unity → Configure All Detected Clients. - Prompt — "Create a cube at the origin and add a Rigidbody." The cube appears in seconds.
Community
- Discord — chat with maintainers and other contributors
- Issues — bugs and feature requests
- Discussions — design ideas and broader questions
- Security: see SECURITY.md for private reporting
Contributing
See CONTRIBUTING.md. Branch off beta, not main. The full dev setup, testing, and release process live in the Contributing docs.
Advanced
- Multiple Unity instances — Multi-Instance Routing
- Tool groups (vfx / animation / ui / testing / etc.) — Tool Groups
- v10 asset generation and upgrade notes — v10 Migration
- Roslyn script validation — Roslyn Validation
- Remote-hosted server with auth — Remote Server Auth
Star History
Citation
If MCP for Unity helped your research, please cite it.
@inproceedings{wu2025mcpunity,
author = {Wu, Shutong and Barnett, Justin P.},
title = {{MCP-Unity}: {Protocol-Driven} Framework for Interactive {3D} Authoring},
year = {2025},
isbn = {9798400721366},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3757376.3771417},
doi = {10.1145/3757376.3771417},
series = {SA Technical Communications '25}
}
Unity AI Tools by Aura
Aura offers 2 AI tools for Unity:
- MCP for Unity is available freely under the MIT license.
- Aura for Unity is a premium Unity/Unreal AI assistant built for game devs.
Disclaimer
This project is a free and open-source tool for the Unity Editor, and is not affiliated with Unity Technologies.
License: MIT — see LICENSE.
README fetched from the repository yesterday. The original is authoritative.