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Vfx Parsers

MCP server for VFX file formats: parse and generate Nuke .nk, MaterialX .mtlx, and USD .usda files

Unclaimed last commit 6 months ago files
34Low

Scored 6 months ago · breakdown

About Vfx Parsers

Vfx Parsers is an MCP server published by MABAAM in the Files category: mCP server for VFX file formats: parse and generate Nuke .nk, MaterialX .mtlx, and USD .usda files.

The repository has 3 stars and 0 forks, with the last commit 6 months ago. Six months or more without a commit doesn't mean the server is broken, but check the open issues before depending on it in production.

Install

From source
git clone https://github.com/MABAAM/mcp-vfx-parsers

This server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.

Tools (6)

generate_mtlxJSON AST → `.mtlx` XML (round-trip stable)

Parameters not published.

generate_nukeJSON AST → `.nk` script (round-trip stable)

Parameters not published.

generate_usdaJSON AST → `.usda` text (semantic round-trip)

Parameters not published.

parse_mtlxParse `.mtlx` XML → JSON AST (node graphs, inputs, materials)

Parameters not published.

parse_nukeParse `.nk` script → JSON AST (nodes, properties, DAG wiring)

Parameters not published.

parse_usdaParse `.usda` text → JSON AST (prims, attributes, variants, connections)

Parameters not published.

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Security checks

  • ✓README presentThe repository ships documentation.

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README

mcp-vfx-parsers

MCP server for VFX file format parsing. Parse and generate Nuke .nk, MaterialX .mtlx, and USD ASCII .usda files — all via the MCP stdio protocol. Round-trip stable.

Tools

Tool Description
parse_nuke Parse .nk script → JSON AST (nodes, properties, DAG wiring)
parse_mtlx Parse .mtlx XML → JSON AST (node graphs, inputs, materials)
parse_usda Parse .usda text → JSON AST (prims, attributes, variants, connections)
generate_nuke JSON AST → .nk script (round-trip stable)
generate_mtlx JSON AST → .mtlx XML (round-trip stable)
generate_usda JSON AST → .usda text (semantic round-trip)

All tools are read-only — they transform text, never touch the filesystem.

Install

npx -y mcp-vfx-parsers

Usage with Claude Code

Add to your Claude Code MCP settings (~/.claude/settings.json):

{
  "mcpServers": {
    "vfx-parsers": {
      "command": "npx",
      "args": ["-y", "mcp-vfx-parsers"]
    }
  }
}

Usage with Claude Desktop

Add to claude_desktop_config.json:

{
  "mcpServers": {
    "vfx-parsers": {
      "command": "npx",
      "args": ["-y", "mcp-vfx-parsers"]
    }
  }
}

Supported Formats

Nuke .nk

Foundry Nuke compositing scripts. Parses the TCL-based stack-wired node graph format:

  • Node types, properties, positions
  • Input wiring via set/push stack directives
  • Root settings (merges duplicate Root blocks)
  • TCL expressions and UserKnob blocks (preserved as opaque text)
  • Escape sequences in quoted values (\", \\, \n, \t, \r, \0)

MaterialX .mtlx

MaterialX shading network definitions. Parses the XML-based format:

  • Node graphs with typed inputs/outputs
  • Material assignments
  • nodename connection references (DAG edge extraction)
  • Attribute preservation (quote style, order)
  • Comments and XML prolog
  • XML entity encoding/decoding (&, {, )

USD ASCII .usda

Pixar Universal Scene Description (ASCII layer format). Full grammar support:

  • Prim hierarchy (def, over, class)
  • Typed attributes with uniform/custom modifiers
  • .connect connections (UsdShade node graphs)
  • .timeSamples animation data
  • Relationships (single + array targets)
  • VariantSets with nested variant bodies
  • Composition arcs: references, payloads, inherits, specializes
  • Layer and prim metadata
  • Triple-quoted strings and asset paths (@...@, @@@...@@@)

Round-Trip Guarantee

All parsers maintain a strict round-trip invariant:

parse(generate(parse(input))) === parse(input)

Nuke and MaterialX produce byte-identical output. USDA produces semantically identical output in canonical pretty-print form (comments stripped — documented limitation).

Safety & Robustness

  • Input size limit: All tools reject inputs larger than 10 MB
  • Malformed JSON: Generate tools return clear error messages instead of crashing
  • No filesystem access: Pure text transforms, safe for sandboxing
  • No eval/exec: No dynamic code execution
  • No external dependencies: Only @modelcontextprotocol/sdk
  • XXE-safe: MaterialX parser does not evaluate DOCTYPE/entity declarations
  • Unicode: Full UTF-8 support across all three parsers

Development

git clone https://github.com/MABAAM/mcp-vfx-parsers.git
cd mcp-vfx-parsers
npm install
npm test
node src/server.mjs

Changelog

v0.2.0

  • Server hardening: JSON.parse() wrapped in safe handler — malformed input returns error instead of crashing the MCP server
  • Input size limits: All 6 tools reject inputs > 10 MB to prevent memory exhaustion
  • Nuke duplicate Root: Multiple Root blocks are merged (later values win) instead of silently discarding the first
  • Nuke escape sequences: unquote() now handles \n, \t, \r, \0 in addition to \" and \\
  • USDA data preservation: Non-path values in .connect arrays and relationship targets are preserved as <INVALID:kind:value> instead of silently dropped

v0.1.0

  • Initial release: 3 parsers (Nuke, MaterialX, USDA), 6 MCP tools, 13 tests

License

MIT

README copy captured when this server was indexed; it may lag the repository. The original is authoritative.

Questions

About Vfx Parsers

How do I install Vfx Parsers?

No package has been published for this server, so install it from source: clone the repository and follow its README.

Is Vfx Parsers safe to use with an AI agent?

Its trust score is 34 out of 100 (low). It passes 1 of the 1 static security checks run so far. It has no ConduID identity yet, so agent calls to it are not receipted.

Is Vfx Parsers still maintained?

The last commit was 6 months ago. That's long enough that you should check whether the maintainer is responding to issues before depending on it.