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MCP servers tagged unreal-engine

110 live MCP servers tagged "unreal-engine", ranked by trust score. Tags come from package metadata and repository topics, so this list covers servers across every category that work with unreal-engine.

110
live servers
37
avg trust
1.1K
most stars
101

miracle1814/ue5-automation

miracle1814

back verification on every write and PIE runtime state checks. Ships prebuilt DLLs for 5.1 and 5.8 (zero compilation); MCP endpoint with 23 tools.

34
102

Narshamcp Releases

Next-Stage-Inc

NarshaADK (NarshaMCP) — Unreal Engine MCP server for Claude Code and Codex. C++ PDB symbols, Blueprints, .uasset data

34
103

NexusUnreal

bytepine

Public UE 4.26 example project for NexusLink — ThirdPerson sample, UnLua, MCP e2e tests (plugin via submodule, not bundled).

34
104

DEPRECATED Unreal Material MCP

tumourlove

⚠️ DEPRECATED — Replaced by Monolith (github.com/tumourlove/monolith). Unified UE MCP plugin with 119 actions across 9 modules.

34
105

Ue Remote Execution Bridge

xoonjaeho

Drop-in template: Unreal Engine 5.7 PythonScriptPlugin Remote Execution as MCP tools, with a C++ plugin for editor toolbar status and Blueprint/Material API access

34
106

ProjectMakersDE/horizOn-mcp

ProjectMakersDE

Official server for the horizOn game backend: player auth, leaderboards, cloud saves, remote config, gift codes, crash reports and feedback, docs and quickstarts for Godot, Unity…

34
107

Messanger App

MaxsBond

Unreal Engine UMG messenger UI built by a local AI agent through Figma and Unreal MCP bridges

34
108

Unreagent Example

Getty

Beispiel-UE-Projekt fuer den unreagent-Launcher: UE + Claude Code mit zwei MCP-Servern (unreagent + UE LLM Toolkit als Submodule).

34
109

Ue MCP Forwarder

YuanBaoSMadLab

Resident forwarding layer for Unreal Editor's MCP — stdio <-> Streamable HTTP bridge with heartbeat, editor-offline tolerance, forwarding logs & spill files. Rust, ~650KB single b…

34
110

Unreal MCP

groscy

MCP server for controlling a live Unreal Engine 5 editor session from Claude — actors, assets, Blueprints, PIE, and arbitrary Python over UE's Remote Execution protocol.

updated 17 days ago
34
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