1. Conduid
  2. Developer Tools
  3. Cheat Engine MCP
MCP server · Developer Tools

Cheat Engine MCP

Cheat Engine MCP Bridge. Let AI agents read, write, scan, and debug any process through Cheat Engine.

Unclaimed MIT last commit 7 months ago devtools
34Low

Scored 11 days ago · breakdown

About Cheat Engine MCP

Cheat Engine MCP is an MCP server published by drdon1234 in the Developer Tools category: cheat Engine MCP Bridge. Let AI agents read, write, scan, and debug any process through Cheat Engine.

The repository has 8 stars and 0 forks, with the last commit 7 months ago. Six months or more without a commit doesn't mean the server is broken, but check the open issues before depending on it in production.

Install

From source
git clone https://github.com/drdon1234/cheat-engine-mcp

This server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.

Ask AI

✦

Ask AI about Cheat Engine MCP

Powered by Claude · Grounded in docs

I know everything about Cheat Engine MCP. Ask me about installation, configuration, usage, or troubleshooting.

Security checks

Static checks derived from the repository 6 days ago. Heuristics on the source, not an audit.

  • ✓README presentThe repository ships documentation.
  • ✓License declaredUsable under a stated license.
  • ✓Tests presentA test suite exists in the repository.
  • !Dependencies pinnedNo lockfile. Installs can pull different code over time.
  • ✓No dynamic code executionSource scan found no eval, dynamic Function, or shell execution.

1 check has not been run yet.

README

English | 中文 | 日本語 | 한국어 | Русский | العربية

Cheat Engine MCP Bridge

Let AI agents read, write, scan, and debug any process through Cheat Engine.

Version Python License Windows

120 MCP tools for memory analysis, reverse engineering, debugging, and game modding -- all driven by natural language through any MCP-compatible AI agent (Claude, Cursor, Copilot, etc).

[!NOTE] Thanks everyone for the stars, much appreciated! <3


Quick Start

Prerequisites

  • Windows (required -- uses Named Pipes)
  • Cheat Engine 7.x installed
  • Python 3.10+ with pip

Step 1: Install Python Dependencies

pip install mcp pywin32

Step 2: Load the Bridge in Cheat Engine

Option A — Manual (per session):

  1. Open Cheat Engine
  2. File > Execute Script > select lua/ce_mcp_bridge.lua > Execute

Option B — Auto-load (recommended): Copy lua/ce_mcp_bridge.lua into Cheat Engine's autorun directory so it loads every time CE starts:

C:\Program Files\Cheat Engine 7.x\autorun\ce_mcp_bridge.lua

After loading, confirm output: [MCP v11.4.0] Server started on CE_MCP_Bridge_v99, then attach to your target process as usual.

Step 3: Configure Your AI Client

Add the following to your MCP client config (replace C:/path/to/cheat-engine-mcp with the actual clone path):

{
  "mcpServers": {
    "cheatengine": {
      "command": "python",
      "args": ["-m", "ce_mcp"],
      "env": {
        "PYTHONPATH": "C:/path/to/cheat-engine-mcp"
      }
    }
  }
}

Config file locations:

  • Cursor: ~/.cursor/mcp.json
  • Antigravity: ~/.antigravity/mcp.json
  • Claude Desktop: %APPDATA%\Claude\claude_desktop_config.json

Step 4: Verify

Ask your AI agent: "Ping the Cheat Engine bridge"

Expected: {"success": true, "version": "11.4.0", "message": "CE MCP Bridge Active"}


What Can It Do?

Category Tools Examples
Memory read/write integers, floats, strings, raw bytes, pointer chains read_pointer_chain("game.exe+0x1234", [0x10, 0x20, 0x8])
Scanning value scan, AOB pattern scan, string search, next scan scan_all("1000") then next_scan("999")
Analysis disassemble, analyze functions, find references, RTTI, structures disassemble("game.exe+0x5000", 20)
Debugging hardware/software breakpoints, find what writes/accesses, stepping find_what_writes("0x12345678", timeout=5)
Cheat Table create/modify/delete entries, scripts, hotkeys, save/load .CT files create_table_entry("Infinite HP", address="game.exe+0x1234")
DBVM invisible Ring -1 tracing, code cloaking, register modification start_dbvm_watch("0x12345678", mode="w")
Scripting execute Lua, Auto Assembler, generate injection templates generate_aob_injection("game.exe+0x5000")
Process attach, enumerate modules/threads, resolve symbols open_process("game.exe")

Full API reference: ce_mcp/ai_docs/command_reference.md


Architecture

flowchart LR
    AI["AI Agent\n(Claude / Cursor / Copilot)"]
    PY["Python MCP Server\npython -m ce_mcp"]
    PIPE["Named Pipe\nCE_MCP_Bridge_v99"]
    LUA["Lua Bridge\nce_mcp_bridge.lua"]
    TARGET["Target Process"]

    AI -->|"MCP (JSON-RPC / stdio)"| PY
    PY <-->|"Binary-framed JSON-RPC"| PIPE
    PIPE <-->|"Worker Thread"| LUA
    LUA -->|"CE API calls\n(main thread sync)"| TARGET
  • Python side (ce_mcp/): Translates MCP tool calls into named-pipe commands. Stateless -- all state lives in CE.
  • Lua side (lua/ce_mcp_bridge.lua): Runs inside CE. Worker thread handles pipe I/O; commands execute on the main thread via thread.synchronize so all CE APIs are safe to call.
  • Protocol: 4-byte little-endian length header + UTF-8 JSON-RPC 2.0 body.

Example Workflows

Find and freeze a value:

You: "Scan for gold: 15000"              → AI calls scan_all("15000")
You: "Gold changed to 15100"             → AI calls next_scan("15100"), finds 3 addresses
You: "What writes to the first one?"     → AI calls find_what_writes(addr, timeout=5)
You: "Generate an AOB injection for it"  → AI calls generate_aob_injection(addr)

Reverse-engineer a structure:

You: "What's at [[game.exe+0x1234]+0x10]?"
AI: reads pointer chain, identifies RTTI: CPlayerInventory
AI: "0x00=vtable, 0x08=itemCount(int:24), 0x10=itemArray(ptr)..."

Critical Configuration

[!CAUTION] You MUST disable: Cheat Engine > Settings > Extra > "Query memory region routines"

Leaving it enabled causes CLOCK_WATCHDOG_TIMEOUT BSODs when DBVM or anti-cheat conflicts with memory region scanning.


Project Structure

ce_mcp/                      # Python MCP Server package
├── __main__.py              # Entry point (python -m ce_mcp)
├── server.py                # FastMCP instance
├── client.py                # Named-pipe bridge client
├── protocol.py              # Shared constants
├── _compat.py               # Windows stdio patch
├── tools/                   # 120 MCP tools
│   ├── _helpers.py          # Shared tool utilities
│   ├── process.py           # Process, modules, version
│   ├── memory.py            # Read / write / allocate
│   ├── scanning.py          # Value & pattern scanning
│   ├── analysis.py          # Disassembly, structures, symbols
│   ├── debugger.py          # Breakpoints, debugger, threads
│   ├── cheat_table.py       # Cheat table operations
│   ├── dbvm.py              # DBVM hypervisor (Ring -1)
│   └── scripting.py         # Lua eval, AA, injection gen
└── ai_docs/                 # AI knowledge base
    ├── command_reference.md # Full API reference (all 120 tools)
    ├── tool_guide.md        # AI agent usage guide
    └── ce_lua_api.md        # CE 7.6 Lua API reference

lua/ce_mcp_bridge.lua        # Cheat Engine Lua bridge

tests/                       # Test suite
├── test_bridge.py           # Low-level pipe protocol tests
├── test_lang_display.py     # Multi-language dialog tests
└── test_safe_tools.py       # Comprehensive safe-tools tests

docs/                        # Human-facing translations
├── README_zh.md             # 中文
├── README_ja.md             # 日本語
├── README_ko.md             # 한국어
├── README_ru.md             # Русский
└── README_ar.md             # العربية

requirements.txt             # pip dependencies

Acknowledgements

Core code derived from cheatengine-mcp-bridge by miscusi-peek.


Disclaimer

This project is for educational and research purposes only. It demonstrates the capabilities of the Model Context Protocol (MCP) for software analysis automation. Do not use it for malicious hacking, cheating in multiplayer games, or violating Terms of Service.

README fetched from the repository 6 days ago. The original is authoritative.

Questions

About Cheat Engine MCP

How do I install Cheat Engine MCP?

No package has been published for this server, so install it from source: clone the repository and follow its README.

Is Cheat Engine MCP safe to use with an AI agent?

Its trust score is 34 out of 100 (low). It passes 4 of the 5 static security checks run so far; the failures are listed above. It has no ConduID identity yet, so agent calls to it are not receipted.

Is Cheat Engine MCP still maintained?

The last commit was 7 months ago. That's long enough that you should check whether the maintainer is responding to issues before depending on it.