About Cocos MCP 2x
Cocos MCP 2x is an MCP server in the Developer Tools category: mCP bridge for Cocos Creator 2.4.x — connect an MCP client (Claude/Cursor) to the editor via a bundled Python FastMCP server. Port of cocos-mcp-3x. It has been installed 0 times through Conduid.
Tools (6)
execute_scriptExecute arbitrary JS in the editor main context (`Editor.*`) or scene context (`cc`)
Takes no parameters.
get_project_infoProject path, assets root, editor version, scene list, available bridge commands
Takes no parameters.
manage_assetInspect and manipulate assets under `assets/` via the asset-db
Takes no parameters.
manage_nodeInspect or modify nodes in the current scene (mostly by `uuid`)
Takes no parameters.
manage_sceneList / open / save / current scene (Cocos 2.x `.fire`)
Takes no parameters.
read_consoleRead / clear the log buffer (500-entry ring) — **includes both editor logs and the running game's own logs from the browser preview**
Takes no parameters.
Install
git clone https://github.com/shiliyu1991-lang/cocos-mcp-2xThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
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