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MCP server · Developer Tools

Gdai MCP Plugin Godot

A MCP server integration for Godot Engine that allows Claude, Cursor, Windsurf, VSCode, etc to perform actions like creating scenes, resources, scripts, reading errors and much more.

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About Gdai MCP Plugin Godot

Gdai MCP Plugin Godot is an MCP server published by 3ddelano in the Developer Tools category: a MCP server integration for Godot Engine that allows Claude, Cursor, Windsurf, VSCode, etc to perform actions like creating scenes, resources, scripts, reading errors and much more.

The repository has 101 stars and 5 forks, with the last commit a month ago. Recent commit activity is the strongest signal that reported issues will get attention.

Install

From source
git clone https://github.com/3ddelano/gdai-mcp-plugin-godot

This server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.

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Security checks

Static checks derived from the repository 4 days ago. Heuristics on the source, not an audit.

  • ✓README presentThe repository ships documentation.
  • !License declaredNo license file. Legally you have no right to use it in a product.
  • !Tests presentNo tests found. Behaviour changes may go unnoticed between versions.
  • !Dependencies pinnedNo lockfile. Installs can pull different code over time.
  • !Scoped permissionsDoesn't declare a permission scope. Assume it can do anything its process can.

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README

gdai-mcp-plugin-godot

🤖 GDAI MCP – MCP Server for Godot Game Engine

GDAI MCP Godot Plugin allows AI to control the Godot Editor to create scenes, nodes, scripts. It can debug script errors, debugger and output logs.

🔗 Get the Plugin (https://gdaimcp.com)  


🚀 Feature Highlights

Take your Godot workflow to the next level by automating your game development.

  • [NEW!] ✨ 📷 Automatically takes screenshots to visually understand the editor and running game.

  • 🧱 Create Scenes Programmatically
    Generates scenes, nodes, resources, scripts and more

  • 🛠️ Add & Manipulate Nodes
    Modifies the scene tree adding/removing/updating nodes and their properties

  • 🐞 Debugger Integration
    View debugger output, logs and scripts errors.

  • 📁 File & Asset Search
    Searches for files and resources directly from the filesystem (res://)

  • 📐 Property Updates
    Set and get node properties dynamically.

  • 🧩 Project Understanding
    Has a deep understanding of your project, scenes and scripts.

  • 📝 GDScript context
    Helps you write and debug GDScript


🛠️ How It Works

Use the GDAI MCP Plugin to control Godot from any MCP Client like Cursor, Windsurf, Claude, VSCode etc.

  1. Install in Godot Project
    Add the GDAI MCP Plugin to your Godot project.
    Installation Guide

  2. Add command in MCP Client
    Add the MCP server command to your MCP Client's config.
    MCP Client Config

  3. Start Chatting
    Start chatting and see the MCP action!
    Examples


💻 Example

User: Please fix my gdscript errors.
Assistant: I'd be happy to help fix your GDScript errors. Let me start by examining your current scene and looking for any errors in your script.

Running tool: get_open_script
Running tool: get_open_script_errors
...conversation continues

See more examples at the end


🤝 Compatible MCP Clients

Use GDAI MCP with your favorite MCP client or IDE:

  • Cursor
  • Claude Desktop
  • VS Code (via GitHub Copilot, Cline, Roo Code, etc)
  • WindSurf
  • And more

🤝 Compatible Godot version

The plugin is compatible with Godot 4.1+


❓ Frequently Asked Questions

What is GDAI MCP Godot Plugin?
A plugin that allows any MCP Client to control Godot Engine Editor remotely, allowing it to create scenes, nodes, resources, scripts and more.

Can this make an entire game with one shot prompt?
Yes and no. It depends on the quality of your prompt and the LLM used. Claude Desktop most of the times is able to one-shot simple games.

Is Godot scripting experience required?
No, but it's helpful.

Which clients are supported?
Any MCP client either a program or even a script can connect to the MCP server.

Can I use this in commercial projects?
Yes! You can use this plugin to make commercial games!

Can I use this in a public project?
Yes! But make sure to not commit the plugin to the public repository of your game.

Is there documentation?
Yes, detailed docs are available.


🚀 Take Your Godot Workflow to the Next Level

Unlock the full potential of AI through automated game development via the GDAI MCP Plugin.

🔗 Get the plugin


🗣️ Suggestions

Have any question or feature requests?

Join the Discord Server or DM @3ddelano


💡 More examples

  • 3D Minecraft clone

    3D Minecraft clone

  • 3D car racing game

    3D car racing game

  • Create scene with nodes

    Create scene with nodes

  • Edit GDScript files

    Edit GDScript files


Installation Guide

Check out the detailed Installation Guide


🔄 Update Guide

Check out the detailed Update Guide


🔗 Get the Plugin  


📄 License

© 2025 Delano Lourenco. All rights reserved.

README fetched from the repository 4 days ago. The original is authoritative.

Questions

About Gdai MCP Plugin Godot

How do I install Gdai MCP Plugin Godot?

No package has been published for this server, so install it from source: clone the repository and follow its README.

Is Gdai MCP Plugin Godot safe to use with an AI agent?

Its trust score is 66 out of 100 (good). It passes 1 of the 5 static security checks run so far; the failures are listed above. It has no ConduID identity yet, so agent calls to it are not receipted.

Is Gdai MCP Plugin Godot still maintained?

Yes — the last commit was a month ago. The repository has 101 stars and 5 forks and 2 open issues.