About Pokemon MCP Server
Pokemon MCP Server is an MCP server published by Sachin-crypto in the Developer Tools category: mCP example in rust.
The repository has 33 stars and 16 forks, with the last commit a year ago. Six months or more without a commit doesn't mean the server is broken, but check the open issues before depending on it in production.
Install
git clone https://github.com/Sachin-crypto/Pokemon-MCP-ServerThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
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- ✓README presentThe repository ships documentation.
- !License declaredNo license file. Legally you have no right to use it in a product.
- !Tests presentNo tests found. Behaviour changes may go unnoticed between versions.
- ✓Dependencies pinnedA lockfile pins dependency versions.
- ✓No dynamic code executionSource scan found no eval, dynamic Function, or shell execution.
- !Scoped permissionsDoesn't declare a permission scope. Assume it can do anything its process can.
README
🧩 Pokemon MCP Server Demo
This is a simple MCP (Model Context Protocol) server that connects to the PokéAPI and exposes tools that an LLM can use to fetch Pokémon data, list popular Pokémon, and build a tournament squad.
It uses the FastMCP library and httpx to fetch live Pokémon info via a standardized protocol that works seamlessly with LLMs and AI agents.
🚀 Features
- Get detailed info about any Pokémon
- Create a powerful tournament squad
- List popular Pokémon picks
📦 Requirements
- Python 3.8+
- Node.js (for some LLM hosts that require it)
httpxmcp(Model Context Protocol library)
⚙️ Installation
# Clone the repo
git clone https://github.com/your-username/pokemon-mcp-server
cd pokemon-mcp-server
# Create a virtual environment
python -m venv venv
.\venv\Scripts\Activate # On Windows
# source venv/bin/activate # On macOS/Linux
# Install dependencies
pip install httpx "mcp[cli]"
⚙️ Quick Start Using uv
If you prefer using uv, follow these steps:
# Create a new directory for our project
uv init pokemon
cd pokemon
# Create virtual environment and activate it
uv venv
.venv\Scripts\activate # On Windows
# source .venv/bin/activate # On macOS/Linux
# Install dependencies
uv add mcp[cli] httpx
# Create our server file
new-item pokemon.py # On PowerShell
README fetched from the repository 8 days ago. The original is authoritative.