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MCP server · Gaming

Savecraft

Savecraft serves real save game data and reference tools for AI assistants.

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Scored 5 months ago · breakdown

About Savecraft

Savecraft is an MCP server in the Gaming category: savecraft serves real save game data and reference tools for AI assistants.

Install

From source
git clone https://github.com/joshsymonds/savecraft.gg

This server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.

Ask AI

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Ask AI about Savecraft

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I know everything about Savecraft. Ask me about installation, configuration, usage, or troubleshooting.

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  • ✓README presentThe repository ships documentation.

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README

Savecraft gives Claude, ChatGPT, and Gemini real game data via MCP on every supported game (Magic, Path of Exile, Factorio, RimWorld, Stellaris, Diablo II, and more): rules, items, builds, economy. For save-file games, it also parses your saves into structured data so your AI sees your actual characters, gear, and run progress.


Quick Start

1. Connect your AI

ChatGPT: install the Savecraft app — one click from the OpenAI app directory.

Claude: sign in at my.savecraft.gg to get your MCP connector URL, then add it to Claude's connector settings.

Your AI immediately gets expert modules for every supported game: rules, items, builds, economy data.

2. (Optional) Install the daemon

For save-integration games (Diablo II, RimWorld, Factorio, Stellaris, Stardew Valley, etc.), install the daemon to let your AI read your live save state: characters, gear, decks, farms.

Linux / Steam Deck:

curl -sSL https://install.savecraft.gg | bash

Windows / Mac: download from install.savecraft.gg

The daemon auto-detects supported games and starts syncing. Ask your AI about your character, your build, or your last run -- it already has the data.

How It Works

  ┌─────────────────────┐            ┌───────────────────────────┐
  │  Gaming Device      │   HTTPS    │  Cloudflare               │
  │                     │  ───────>  │                           │
  │  savecraftd         │   push     │  Push API ──> R2 Storage  │
  │  - fs watcher       │            │                           │
  │  - WASM plugin      │  <──────>  │  SourceHub DO (WebSocket) │
  │    runtime (wazero) │    WS      │                           │
  └─────────────────────┘            │  MCP Server ──> AI Tools  │
                                     └───────────────────────────┘
  ┌─────────────────────┐                       │
  │  Claude / ChatGPT / │   <──── MCP ──────────┘
  │  Gemini             │
  └─────────────────────┘
  1. Daemon watches your save files. Detects changes via fsnotify with debounce + hash dedup.
  2. WASM plugins parse saves into structured JSON. Sandboxed via wazero - plugins can't touch your filesystem or network. Ed25519 signed.
  3. AI reads your state through MCP tools. Section-level granularity - the AI fetches only what it needs to answer your question.

MCP Tools

Tool Description
list_games All games with saves, note titles, and reference modules with parameter schemas
get_save Summary, overview, sections, and notes for a save
get_section Section data from D1
refresh_save Request fresh data (daemon-backed or API-backed)
search_saves Full-text search across all saves and notes
get_note Full content of a user-attached note
create_note / update_note / delete_note Manage notes via AI conversation
query_reference Execute reference data computations (drop rates, build math)

Supported Games

Plugins are sandboxed WASM binaries that parse save files. They read raw bytes on stdin, emit structured JSON on stdout, and cannot access your filesystem or network. Each plugin is Ed25519 signed and verified before loading. Plugins can optionally ship a reference.wasm for server-side computation: drop calculators, gift databases, crop planners - deployed via Workers for Platforms.

Game Format Reference Modules Status Author
Clair Obscur: Expedition 33 Save file (WASM) — Beta @joshsymonds
Diablo II: Resurrected .d2s / .d2i binary Drop Calculator Beta @joshsymonds
Factorio Factorio Mod Portal + WASM Recipe Lookup, Ratio Calculator, Oil Balancer, Tech Tree, Blueprint Analyzer, Evolution Tracker, Power Calculator, Production Flow Alpha @joshsymonds
Magic: The Gathering Arena Player.log Card Search, Rules Search, Draft Advisor, Play Advisor, Card Stats, Deckbuilding, Collection Diff, Match Stats, Sideboard Analysis, Mana Base Beta @joshsymonds
Path of Exile pobb.in / pastebin URL Build Planner (headless Path of Building), Gem Search, Passive Tree Search, Unique Search, Mod Search, Economy Prices Beta @joshsymonds
RimWorld Steam Workshop mod Surgery Calculator, Crop Optimizer, Combat Calculator, Material Lookup, Drug Analyzer, Raid Estimator, Gene Builder, Research Navigator Beta @joshsymonds
Stardew Valley XML save directory Gift Preferences, Crop Planner Beta @joshsymonds
Stellaris Steam Workshop + .sav (Clausewitz/Rust) Tech Search, Tech Path, Building Search, Component Search, Tradition Search, Trait Search, Civic Search, Edict Search, Job Search Alpha @joshsymonds
World of Warcraft Battle.net API — Beta @joshsymonds

See docs/games.md for detailed descriptions of each game's sections and reference modules.

Planned save-file parsers: Victoria 3 (Clausewitz/Rust), CK3/HOI4 (Clausewitz), Baldur's Gate 3 (.lsv), Elden Ring (.sl2), Civilization VI, Bethesda games (.ess)

Planned API adapters (no daemon required): Path of Exile 2 (GGG API), FFXIV

Planned mod integrations: Minecraft, Terraria (mod-as-device: mod pushes directly, no daemon)

Want to add a game? See the plugin development guide.

Project Structure

savecraft.gg/
├── cmd/savecraftd/       # Daemon entrypoint
├── internal/
│   ├── daemon/           # Orchestrator, domain types, interfaces
│   ├── runner/           # WASM plugin execution (wazero)
│   ├── watcher/          # Filesystem watcher (fsnotify + debounce)
│   ├── wsconn/           # WebSocket client (reconnecting)
│   ├── pluginmgr/        # Plugin download, verification, caching
│   ├── selfupdate/       # Daemon self-update mechanism
│   └── signing/          # Ed25519 plugin signature verification
├── worker/               # Cloudflare Worker + Durable Object (TypeScript)
├── reference/            # Reference Worker - WASI shim for server-side plugin computation (WfP)
├── web/                  # SvelteKit frontend
├── plugins/              # WASM plugin sources (parser + optional reference per game)
├── proto/                # Protobuf protocol definitions
├── install/              # Platform installers + systemd units
├── assets/               # Brand assets
└── docs/                 # Architecture docs

Development

Requires nix devenv + direnv. direnv allow activates the environment on cd.

just --list          # Show all targets
just test            # Run all tests (Go + Worker)
just check           # Lint, generate, test everything
just proto           # Regenerate Go + TypeScript from protobuf
just dev-worker      # Start Worker dev server (Miniflare)

See docs/overview.md for the system architecture, or browse docs/ for component-specific documentation.

Tech Stack

Component Technology
Daemon Go, wazero (WASM runtime), fsnotify, nhooyr.io/websocket
Cloud Cloudflare Workers, Durable Objects, R2, D1 (SQLite/FTS5)
Auth Clerk (OAuth, JWT, magic links)
Frontend SvelteKit, TypeScript
Plugins Go or Rust compiled to WASI Preview 1, ndjson stdout contract
Protocol Protobuf (buf codegen to Go + TypeScript)
Build just, nix devenv + direnv

Security

  • WASM sandboxed: Plugins cannot access filesystem, network, or environment. stdin in, JSON out.
  • Ed25519 signed: Every plugin binary is cryptographically signed. Tampered = refused.
  • Read-only daemon: Cannot modify your saves. Kernel-enforced on Linux via systemd sandboxing.
  • No filesystem exposure: AI sees structured JSON, never your local paths or files.
  • Private R2: No public bucket access. The Worker mediates all reads/writes, scoped to the authenticated user.

License

Apache License 2.0


README copy captured when this server was indexed; it may lag the repository. The original is authoritative.

Questions

About Savecraft

How do I install Savecraft?

No package has been published for this server, so install it from source: clone the repository and follow its README.

Is Savecraft safe to use with an AI agent?

Its trust score is 34 out of 100 (low). It passes 1 of the 1 static security checks run so far. It has no ConduID identity yet, so agent calls to it are not receipted.

Is Savecraft still maintained?

Conduid hasn't recorded a commit date for this repository yet. Check the repository directly for recent activity.