SpriteCook
Generate game sprites and assets from text prompts for game development.
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Documentation
spritecook-mcp
Connect your AI agent (Cursor, VS Code, Claude Desktop, Claude Code) to SpriteCook for AI-powered pixel art and game asset generation.
Quick Setup
npx spritecook-mcp setup
This will:
- Authenticate your SpriteCook account (browser-based or manual API key)
- Detect your editors (Cursor, VS Code, Claude Desktop, Claude Code)
- Configure MCP connections automatically
- Install an optional agent skill for smarter AI integration
The optional skill includes current guidance for recovering lost asset IDs with list_recent_assets(...) and using the primary asset URL instead of lower-level variant fields.
What You Get
After setup, your AI agent can generate pixel art and game assets directly:
"Generate a 64x64 pixel art sword sprite"
"Create a character sprite sheet for my platformer game"
"Make a set of potion icons with transparent backgrounds"
Manual Configuration
If you prefer to configure manually, add this to your editor's MCP config:
Cursor (.cursor/mcp.json):
{
"mcpServers": {
"spritecook": {
"url": "https://api.spritecook.ai/mcp/",
"headers": { "Authorization": "Bearer YOUR_API_KEY" }
}
}
}
VS Code (.vscode/settings.json):
{
"mcp": {
"servers": {
"spritecook": {
"type": "http",
"url": "https://api.spritecook.ai/mcp/",
"headers": { "Authorization": "Bearer YOUR_API_KEY" }
}
}
}
}
Environment Variables
SPRITECOOK_API_URL- Override the API base URL (for local development)
Links
- SpriteCook - AI game asset generator
- API Documentation - Full API reference
- Get API Key - Sign up and manage API keys
