About UnrealClientProtocol
UnrealClientProtocol is an MCP server in the Gaming category: lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties, and inspect any UObject in a running editor, zero engine modification required.
Install
git clone https://github.com/Italink/UnrealClientProtocolThis server has no ConduID identity, so agent calls to it are not receipted. Pin the version you install and review the source before granting it credentials.
Tools (4)
**Claude Code**`.claude/skills/`
Parameters not published.
**Cursor**`.cursor/skills/`
Parameters not published.
**OpenCode**`.opencode/skills/`
Parameters not published.
**Other**Follow your tool's Agent Skills convention
Parameters not published.
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