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MCP servers tagged editor-tools
8 live MCP servers tagged "editor-tools", ranked by trust score. Tags come from package metadata and repository topics, so this list covers servers across every category that work with editor-tools.
UnrealClientProtocol
Lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties, and inspect any UObject in a running e…
Unityxclaude
Control Unity Editor with Claude via MCP to create scenes, edit components, manage assets, run builds, and execute C# from chat
Unityxclaude
Control Unity Editor with Claude via MCP to create scenes, edit components, manage assets, run builds, and execute C# from chat
Claunity
AI assistant inside the Unity Editor: chat with your scene, write scripts, fix errors, test and plan projects. Local Python backend, bring your own Claude API key. Unofficial, MIT.
NexusUnity
Open source Unity Editor automation server for local AI tools and developer workflows.
Agen Link
Run an AI coding CLI (Claude Code or Google Antigravity) inside the Unity Editor, with a live MCP bridge to the open Editor — Console, compile errors, scene, assets, a project kno…
UE57 MCP PortKit
Automated utility & patch kit to backport UE 5.8 Model Context Protocol (MCP) toolsets and Atomic Material Graph DSL to UE 5.7 projects.
UnionAir
Exposes Unity Editor state as a REST API over localhost, for LLM MCP bridges, development bots, and CI tooling. Editor-only UPM package with no third-party dependencies.